Updating pirated adobe software

The original source appears to be an Alphr article that claims "Redmond can disable any games you’ve pirated or devices you’ve unlawfully hacked" and "Microsoft has practically baked DRM into the core of Windows 10". You can view these terms and policies by looking at the service terms of use or the app’s settings, as applicable. Many of these features can be switched off in the user interface, or you can choose not to use them. People need to understand that MS' "spying" only applies to their own online/cloud services.

By accepting this agreement and using the software you agree that Microsoft may collect, use, and disclose the information as described in the Microsoft Privacy Statement (aka.ms/privacy), and as may be described in the user interface associated with the software features. Just think about the time, money, and resources it'd take to cache/monitor the contents of tens of millions of hard drives.

Many though that the Creative Cloud would mean an end to app piracy.

Instead of just buying a version of Photoshop or another app, you subscribe to the suite, paying Adobe forever instead of just once.

There are many reasons they might not do it, but technical limitations are absolutely not among them.

Hashing stuff and keeping a DB is a piece of cake, especially if you have control of the idle time of a PC.

If you use Firefox or Chrome, they are also phoning home about the stuff you do.

[…] You accept these Terms by creating a Microsoft account or Skype account, by using the Services, or by continuing to use the Services after being notified of a change to these Terms. I'm not okay with my OS vendor telling me what software I'm allowed to run on my computer, period. While a grand theft auto is 1-5 years depending the value of the car. I'm pretty sure there are people hooking their computers up to proxies to monitor ALL in/out traffic then turning those settings off to see what happens.

calls out "counterfeit games" and "unauthorized hardware peripheral devices" because it was written in regards to Microsoft's gaming platform and associated IP on Xbox and Windows. Remotely disabling third party software I've chosen to run is totally unacceptable. Yes, it turns out this doesn't mean what people think (which I suspected already).

Interestingly enough, the current list doesn't even call out the Windows Store, even though it is discussed in the store-specific Short version: the clause in the Microsoft EULA about allowing them to disable counterfeit games and unauthorized hardware is for Xbox and Xbox Live (plus Windows games where MS is the publisher), not Windows. But there's no reason that Microsoft would have to be spying on you to do this.

Windows 10 doesn't seem to give the user any freedom in this regard, except using to disable Windows Defender's real-time protection and scheduled scans (obviously not ideal).

I did the upgrade to 10 (from 7, MSE doesn't appear to exist anymore on the 10 install) and shortly after Defender popped up asking what I'd like to do with a keygen that it hit on, same as MSE. Also, if I were the company who built the OS and the anti-malware software, I'd probably identify software specifically designed to steal my software as a threat.

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